One Blueprint ecosystem
These are not separate apps. They are connected parts of Blueprint: graph authoring, asset visibility, publishing governance, and DCC execution.
What are Blueprint features?
Blueprint features are connected parts of one production pipeline ecosystem: graph authoring, asset visibility, data exchange, publishing governance, shot assembly, and DCC execution.
Core Features
Asset Browser
Stop digging through obscure disk directories. Asset Browser gives artists and TDs a searchable view of assets, versions, metadata, dependencies, and publish history from the Blueprint graph.
Data IO
Data IO streamlines data exchange between studios, handling external asset ingestion and deliverable packaging through configurable workflows.
Node Editor
The Node Editor is the graph canvas for building pipeline behavior: launch contexts, path rules, publish checks, vendor packages, and custom studio automation.
DCC Workflows
Asset Loader
Load assets into your DCC environment using configurable rules that automatically assemble the complete production package.
Shot Sync
Shot Sync automates scene assembly by reading production breakdown data and bringing cameras, environments, characters, and dependencies into the current DCC context.
Publisher
Publisher runs pre-flight sanity checks on geometry, naming, file paths, and dependencies, then stores the result as part of the asset history.