Intro
Learn how to open the Node Editor and navigate its main controls, graph workspace, and property editor.
The Node Editor is Blueprint's visual workspace for building pipeline logic. Technical Directors can connect nodes to define project structures, generate directory layouts, and create publishing workflows without changing Blueprint's underlying code.
Select Editor in the Blueprint top bar to open the Node Editor.
- 1Open the user menu beside your username in the top-right corner.
- 2Select Plugin Manager.
- 3Find Editor in the plugin list.
- 4Select the plug button beside Editor to load the plugin.
When the editor opens without a graph loaded, it displays an untitled graph workspace. This is the canvas where you create nodes and connect them into a workflow.
The toolbar provides the common graph and editing actions. From left to right, the controls are:
- New Graph (Ctrl+N)
- Open Graph (Ctrl+O)
- Save Graph (Ctrl+S)
- Save As (Ctrl+Shift+S)
- Copy (Ctrl+C)
- Paste (Ctrl+V)
- Delete (Delete)
- Undo (Ctrl+Z)
- Redo (Ctrl+Y)
The property editor appears on the right side of the workspace. Select a node to inspect and edit its available properties.
Open the node menu using any of these methods:
- Right-click an empty area of the graph workspace.
- Press Tab.
- Press the Spacebar.